![]() ![]() In each round, players put in one dime to buy a card and two dimes for getting “shanghaied.” The first round is usually the easiest, so it’s worth playing early. There are seven rounds, each with its own variations. At the end of the game, the players divide the cash. The player with the lowest point total wins the game.Įach player starts the game by putting $2.00 into the pot. ![]() As the game progresses, the melds get harder to complete. Each player is allowed seven deals, and the objective of the game is to reach a particular meld or “contract” by the end of each round. Each player turns one card face up as the upcard, and then turns the rest face-down as the stock. The game begins with a total of zero points, with each player having eleven cards. If you win a contract in round eight, you win. The contracts in round three, four, and eight are two groups of three cards and two sequences of four cards. The contract in round one is two groups of three cards, the contract in round two is two sets of four cards, and so on. The player who fulfills the most contracts at the end of the round wins. In Shanghai Rummy, each round is composed of a contract.
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